And you can watch it happen
An illustration, not real results. Yours fills in as you train.
Which band got +12 dB?Which one is compressed?Which part moved?Put the guitar where it was.Stuck? Ask why.Watch your ears improve.Loading…
Flipping by itself. Tap one to take over.
Hear a mix and know what it needs. A few minutes a day trains your ears to catch the frequency muddying it, the compressor flattening the drums, the vocal sitting a touch too loud.
No account neededHeadphones help
An illustration, not real results. Yours fills in as you train.
Start with EQ: name bands on pink noise, then find the one instrument muddying a full mix. Then hear what a compressor is really doing, and set a song’s faders by ear. Every exercise has levels that get harder as you go.
Hear it, find it, fix it.
Stop guessing. Start hearing.
Set the faders by ear.
Pan, width and reverb by ear.
Ear training works the way practice does: a little, often. Mix Chops keeps score so you can see it working.
Twelve questions at your level, weighted toward the bands you miss. Keep the streak alive and post your score.
Take today’s sessionEvery right answer is XP. Climb eight ranks, from the studio runner up, and collect badges along the way. Golden Ears is a Pro rank: it also takes the last level of Identify, Compressed or Dry and Restore the Balance, and those are Pro levels.

“Good ears aren’t a gift. They’re a skill, and I’ve spent ten years teaching it.”
The daily session and the first levels of two exercises in each of EQ, compression, balance and space are free for good. Pro opens every exercise and every level, your own songs and the whole track library.
Upload the song you’re mixing. It’s split into six parts, and you train on the bars that never sit right.
See how it works: your own songsAn AI mixing mentor built on Dan’s teaching. Tap Ask Dan after a miss and it tells you what to listen for next time.
See how it works: Ask DanOne short task each in EQ, compression, balance and space, picked from your own answers.
See how it works: your plan for todayHeadphones or decent speakers. Laptop and phone speakers can’t reproduce the low bands, so 63 and 125 Hz turn into guesswork. Set a comfortable level on the first sound and leave it there: every exercise plays at the same loudness.
Yes. The daily session and the first two levels of two exercises in each of EQ, compression, balance and space are free, with no account and no card. Pro, for every level, is US$12 a month (the first 7 days free) or US$99 a year. Accounts made in early access, before Pro opened, keep every exercise that was open to them, free, and pay US$8 a month or US$79 a year for Pro.
No. Your progress saves in this browser. Sign in with Google or an email link (no password) and it follows you to your phone or any other computer.
Yes, in any modern browser. Plug in headphones first.
Every level of all seven EQ exercises, seven compression exercises, seven balance exercises and seven space exercises, your own songs to train on, Ask Dan all session (about 100 replies a day, against 10 on a free account), a plan for each day on the Daily page with one short task each in EQ, compression, balance and space picked from your answers, focus drills on any EQ band and the full track library. Pro is US$12 a month (the first 7 days free) or US$99 a year. Accounts made in early access, before Pro opened, pay US$8 a month. See Pro
Anyone who mixes: students, producers, bands recording themselves, and engineers keeping their ears sharp between sessions.
Mix Chops trains EQ, compression, balance and space in your browser, and it goes past naming bands to fixing the problem in a full mix: cutting the instrument that’s muddying it, or setting the faders back by ear. See how it compares with SoundGym and eight other ear trainers.
Three sounds, a minute or two: hear what your ears already catch, then train the rest.
Test your earsFreeNo accountRuns in your browser
Want your progress on every device? Make a free account.
Short explainers and practice guides with a demo you can play: flip each move off and on, then practise it in the exercise that goes with it.
What an equaliser does to a sound, on a full mix: a range of frequencies turned up or down.
Hear itPlay each of the nine bands boosted or cut, on noise and a mix, and learn a name for every one.
Hear itFrequency, gain and Q, the three controls on every bell band. Hear what each one does.
Hear itTake out everything below or above a point. Where a high-pass goes on a vocal, and when it goes too far.
Hear itLift or lower everything above or below a frequency, and how a shelf differs from a bell and a filter.
Hear itMuddy, boxy, honky, harsh, sibilant and dull: what each sounds like and where to look for it.
Hear itIt turns the loud moments down. Hear it on drums with the levels matched, so louder is never the clue.
Hear itBlend a hard-compressed copy under the dry part: the hits keep their punch and the body comes up.
Hear itThe sound of a space: hear its tail in the gaps, and what the send, decay and pre-delay do.
Hear itSet the level at every stage so nothing clips and level-sensitive plugins are hit right. Then the faders are up to your ears.
Hear itIt works if you know what your headphones hide. Check the low end, then train on what you mix on.
Hear it